I was checking one campaign save yesterday night and just laughing at my own mistake. Expanded everywhere early in the game. I grabbed like six territories thinking I was smart. Next thing, my economy collapsed completely. A small empire with strong resources feels safer sometimes. Massive land...
For me, I think for games that simulate entire empires, diplomacy should be deeper. Trade deals, alliances, betrayals, all those things add seriousness to the world. I believe that games should at least give proper strategy options. Many 4X games focus too much on combat alone. Building...
For a couple of hours, I have been on a campaign. I actually won the whole thing without fighting serious wars. Just alliances and trade deals. So, this tells you that diplomacy wins sometimes. It feels smoother than having constant battles everywhere. Honestly, war victories look flashy but...
I was playing one strategy campaign yesterday evening and something kept bothering me. People always say expand expand and expand, take every territory you see. But sometimes managing small but strong resources feels smarter than controlling everywhere and struggling to maintain it. It reminded...
I played one RTS that threw me straight into combat straight away, there was no time to build anything properly. Honestly I enjoy base building more. Watching your economy grow slowly just feels very satisfying. Fast combat can be very stressful sometimes. Games should allow players relax small...
I was trying to relax yesterday and I jumped into one quick RTS game and boom, the opponent rushed my base like his life depended on it. That early rush thing can ruin the fun if you’re not ready. Now, I build my defense early and scout fast because of it. There was a time I ignored scouting and...
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