Recent content by Al

  1. Al

    News Falling Frontier - Close Combat

    Falling Frontier Dev Update: Combat Overview Hi all, I wanted to take some time to give you a preview of what combat will look like in Falling Frontier. If you happened to read my development update from November, you know that the combat system has gotten a lot of development attention, and...
  2. Al

    General Tempest Rising - out now!

    Tempest Rising could have easily been C&C 5. It carries the DNA proudly. We interviewed the game designer and he was unapologetic about comparisons made to Westwood's classics. That interview is here:
  3. Al

    News Hyperwar Demo Available

    Hyperwar has been on my radar for over a year now. We covered it back in November 2024: https://criticalmovespodcast.com/hyperwar-ushering-in-a-new-age/ The demo for the game has just been released. You can find it here: Fried of the Pod, Perfilozof, covered the game in a recent video...
  4. Al

    General Is There a Future for the Total War Series?

    They're not rumours anymore mate:
  5. Al

    General What's your favourite top 3 World War II RTS games?

    I guess that's the point of putting a game in a real world setting. It should match the tension or its not doing what its supposed to do.
  6. Al

    News Colonial Winds Announced

    This looks like it could be pretty smart and a interesting addition to the city builder genre. It's like a historical, colonial setting and I just love the art style. Looks like Anno 1800 but cute. Trailer:
  7. Al

    General What's your favourite top 3 World War II RTS games?

    I don't really like WWII as a game setting. I don't know, I just never really enjoyed the feel of it. I prefer science fiction titles or alternate history. I played a bit of Company of Heroes, but the only WWII RTS I've spent any amount of time in is R.U.S.E. It has some really cool, really...
  8. Al

    Mods TIE Fighter Total Conversion - v1.4 Release Trailer (2026)

    I have so much love for this game. The original was probably the main reason I got into gaming in a big way. And the total conversion is superb!
  9. Al

    General Why do so many modern RTS games abandon campaigns for multiplayer?

    We've talked about this on the podcast a few times. It seems like a lot of games are abandoning campaigns and focusing purely on multiplayer despite evidence that the typical RTS gamer wants a campaign first and foremost. I asked the question on Reddit a couple of weeks ago and the results are...
  10. Al

    Great to have you here.

    Great to have you here.
  11. Al

    🔥Announcement Get Critical News in you inbox!

    We have started a newsletter! Every Tuesday morning this goes out to subscribers. Subscribe here: Home | Critical Moves This week news on Slay the Spire 2, Tabletop Tavern and major changes at the top of Xbox Game Studios.
  12. Al

    General Terra Invicta Livestream

    I played Terra Invicta last night for the first time and what a mindjob it is! It's probably the most dense and complex game I've ever played. I thought Stellaris was complex when I first started, but it's nothing compared to Terra Invicta. Have you tried it? It's a firm favourite amongst a...
  13. Al

    Welcome to the community, Malcolm.

    Welcome to the community, Malcolm.
  14. Al

    Discussion Beyond All Reason – Behind the Scenes of BAR (Ep.46)

    🔥 The Community-Driven Development Revolution Jack interviews the Beyond All Reason community manager PtaQ and game designer Tim, exploring how passionate volunteers transformed a Total Annihilation mod into a standalone epic-scale RTS that's "ruined other strategy games" for its creators. They...
  15. Al

    Discussion When Developers Quit, Players Keep Games Alive (Ep.45)

    🔥 When Developers Move On: Community Preservation Adam, Nuno, and Jack examine how passionate communities refuse to let classic strategy games die, transforming abandoned titles through mods, custom servers, and complete engine recreations that often surpass the original developer's work. They...
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